Council's Judgment
Casting Cost:
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
$ 000
Copperline Gorge
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool.
Copper Gnomes
, Sacrifice Copper Gnomes: You may put an artifact card from your hand onto the battlefield.
Contagion Engine
When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.
, : Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)
Conflux
Search your library for a white card, a blue card, a black card, a red card, a green card. Reveal those cards and put them into your hand. Then shuffle your library.
Concordant Crossroads
All creatures have haste.
Concealed Courtyard
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.
Collected Company
Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Coercive Portal
Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Clifftop Retreat
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
: Add or to your mana pool. Flavor Text:
Clever Impersonator
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
City of Traitors
When you play another land, sacrifice City of Traitors.
: Add 2 to your mana pool.
City of Shadows
, Exile a creature you control: Put a storage counter on City of Shadows.
: Add to your mana pool, where X is the number of storage counters on City of Shadows.
City of Brass
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color to your mana pool.
Cinder Glade