Adaptive Automaton
Casting Cost:
As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1
$ 000
Angelic Destiny
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.
Birds of Paradise
Flying
: Add one mana of any color to your mana pool.
Cemetery Reaper
Other Zombie creatures you control get +1/+1.
, : Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
Day of Judgment
Destroy all creatures.
Drowned Catacomb
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or to your mana pool.
Dungrove Elder
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Elvish Archdruid
Other Elf creatures you control get +1/+1.
: Add to your mana pool for each Elf you control.
Garruk, Primal Hunter
+1: Put a 3/3 green Beast creature token onto the battlefield.
-3: Draw cards equal to the greatest power among creatures you control.
-6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.
Gideon Jura
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.
-2: Destroy target tapped creature.
0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Glacial Fortress
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
Goblin Chieftain
Haste (This creature can attack and Tap as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Grave Titan
Deathtouch
Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.
Grim Lavamancer
, , Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.
Honor of the Pure
White creatures you control get +1/+1.
Jace, Memory Adept
+1: Draw a card. Target player puts the top card of his or her library into his or her graveyard.
0: Target player puts the top ten cards of his or her library into his or her graveyard.
-7: Any number of target players each draw twenty cards.
Phantasmal Image
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
Primeval Titan
Trample
Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
Primordial Hydra
Primordial Hydra enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.
Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.