Kozilek's Return
Casting Cost:
Devoid (This card has no color.)
Kozilek's Return deals 2 damage to each creature.
Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
$ 000
Koth of the Hammer
+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
-2: Add Red to your mana pool for each Mountain you control.
-5: You get an emblem with "Mountains you control have ‘: This land deals 1 damage to target creature or player.'"
Kormus Bell
All Swamps are 1/1 black creatures that are still lands.
Korlash, Heir to Blackblade
Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.
: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.
Kor Spiritdancer
Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
Kor Haven
: Add 1 to your mana pool.
, : Prevent all combat damage that would be dealt by target attacking creature this turn.
Kor Firewalker
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Kongming's Contraptions
: Kongming's Contraptions deals 2 damage to target attacking creature. Activate this ability only during the declare attackers step and only if you've been attacked this step.
Konda, Lord of Eiganjo
Vigilance (Attacking doesn't cause this creature to tap.) Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) Konda, Lord of Eiganjo is indestructible.
Konda's Banner
Konda's Banner can be attached only to a legendary creature.
Creatures that share a color with equipped creature get +1/+1.
Creatures that share a creature type with equipped creature get +1/+1.
Equip
Kokusho, the Evening Star
Flying
When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.