Everlasting Torment
Casting Cost:
Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
$ 000
Evacuation
Return all creatures to their owners' hands.
Eureka
Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Ethersworn Canonist
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
Ethersworn Adjudicator
Flying
, : Destroy target creature or enchantment.
: Untap Ethersworn Adjudicator.
Etherium-Horn Sorcerer
: Return Etherium-Horn Sorcerer to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Eternal Witness
When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.
Eternal Dragon
: Return Eternal Dragon from your graveyard to your hand. Play this ability only during your upkeep.
Plainscycling (, Discard this card from your hand: Search your library for a plains card, reveal it, and put it into your hand. Then shuffle your library.)
Eternal Dominion
Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)