Temporal Adept
Casting Cost:
, : Return target permanent to its owner's hand.
$ 000
Temple of the False God
: Add to your mana pool. Play this ability only if you control five or more lands.
Temple of Malady
Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Add or to your mana pool.
Temple of Epiphany
Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Temple of Enlightenment
Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Temple Garden
(: Add or to your mana pool.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.
Telling Time
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Telekinetic Sliver
All Slivers have ": Tap target permanent."
Telekinesis
Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
Teferi, Temporal Archmage
+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
-1: Untap up to four target permanents.
-10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."
Teferi, Temporal Archmage can be your commander.
Teferi, Mage of Zhalfir
Flash (You may cast this spell any time you could cast an instant.)
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time he or she could cast a sorcery.
Teferi's Response
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
Teferi's Puzzle Box
At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.