Avalanche Riders
Casting Cost:
Haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Avalanche Riders enters the battlefield, destroy target land.
$ 000
Bone Shredder
Flying
When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.
Cloud of Faeries
When Cloud of Faeries enters the battlefield, untap up to two lands.
Cycling (, Discard this card: Draw a card.)
Crawlspace
No more than two creatures can attack you each combat.
Crop Rotation
As an additional cost to cast Crop Rotation, sacrifice a land.
Search your library for a land card and put that card onto the battlefield. Then shuffle your library.
Defense Grid
Each spell costs more to cast except during its controller's turn.
Defense of the Heart
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, and put those cards onto the battlefield. Then shuffle your library.
Deranged Hermit
When Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield.
Squirrel creatures get +1/+1.
Engineered Plague
Erase
Exile target enchantment.
Faerie Conclave
Faerie Conclave enters the battlefield tapped.
: Add to your mana pool.
: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Grim Monolith
Grim Monolith doesn't untap during your untap step.
: Add 3 to your mana pool.
: Untap Grim Monolith.
Iron Maiden
At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4.
Karmic Guide
Flying, protection from black
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Memory Jar
, Sacrifice Memory Jar: Each player exiles all cards from his or her hand face down and draws seven cards. At the beginning of the next end step, each player discards his or her hand and returns to his or her hand each card he or she exiled this way.
Might of Oaks
Target creature gets +7/+7 until end of turn.
Miscalculation
Counter target spell unless its controller pays .
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.